Publications

Motion Capture and Visualization Laboratory

Publications

Publications VISLAB

Key publications

  • Larsen, O. F. P, Tresselt, W. G., Lorenz E. A., Holt, T., Sandstrak, G., Hansen, T. I., Su, X., Holt, A., A method for synchronized use of EEG and eye tracking in fully immersive VR. Frontiers in Human Neuroscience 18 (2024), doi: 10.3389/fnhum.2024.1347974
  • Lorenz, E. A, Støen, A. B., Fridheim, M. L., Alsos, O. A, Design recommendations for XR-based motor rehabilitation exergames at home. Frontiers in Virtual Reality 5 (2024), doi: 10.3389/frvir.2024.1340072 
  • Swami P., Gramann K., Vonstad E.K., Vereijken B., Holt A., Holt T., Sandstrak G., Nilsen J.H. and Su, X., CLET: Computation of Latencies in Event-related potential Triggers using photodiode on virtual reality apparatuses. Frontiers in Human Neuroscience 17 (2023), doi: 10.3389/fnhum.2023.1223774 
  • Vonstad, E.K., Bach, K., Vereijken, B. et al. Performance of machine learning models in estimation of ground reaction forces during balance exergaming. J NeuroEngineering Rehabil 19, 18 (2022). https://doi.org/10.1186/s12984-022-00998-5
  • Moan ME, Vonstad EK, Su X, Vereijken B, Solbjør M and Skjæret-Maroni N (2021) Experiences of Stroke Survivors and Clinicians With a Fully Immersive Virtual Reality Treadmill Exergame for Stroke Rehabilitation: A Qualitative Pilot Study. Front. Aging Neurosci. 13:735251. doi: 10.3389/fnagi.2021.735251
  • Vonstad, E. K., Vereijken, B., Bach, K., Su, X. and Nilsen, J. H., Assessment of Machine Learning Models for Classification of Movement Patterns During a Weight-Shifting Exergame, in IEEE Transactions on Human-Machine Systems, vol. 51, no. 3, pp. 242-252, June 2021, doi: 10.1109/THMS.2021.3059716.
  • Vonstad, E.K.; Su, X.; Vereijken, B.; Bach, K.; Nilsen, J.H. Comparison of a Deep Learning-Based Pose Estimation System to Marker-Based and Kinect Systems in Exergaming for Balance Training. Sensors 2020, 20, 6940. https://doi.org/10.3390/s20236940
  • Vonstad, E. K., Endresen, M., Holt, T., Sandstrak, G., Vereijken, B., Nilsen, J. H., and Maroni, N. S., 2019. User Perspectives on Safety, Acceptability and Feasibility of VR Treadmill Training for Stroke Patients, has been accepted to be presented at the 9th Annual Games for Health Europe conference on 7 & 8 OCT 2019, in Eindhoven, the Netherlands.
  • Vonstad, E. K., Vereijken, B., Nilsen, J. H., Bach, K. P 119 - Machine Learning as a tool to ensure movement quality in balance training exergames. Gait & Posture 2018 ;Volum 65. s. 434-435, NTNU
  • Sandstrak, G.,; Skar, R., Nilsen, J. H., Agterbos, M., Cawley, O., Kehoe, J., Rothe, I., Jung, N., Künz, A., Weidmann, K-H., Jost, P., Klok, E., Alderhof, F., (2019) Developing Health Technology Innovators: A Collaborative learning approach. IEEE EDUCON Global Engineering Conference . American University in Dubai, School of Engineering; Dubai. 2019-04-09 - 2019-04-11. 
  • Vonstad, E.K., Su, X., Vereijken, B., Nilsen, J.H., Bach, K., (2018) Classification of movement quality in a weight-shifting exercise. CEUR Workshop Proceedings. vol. 2148. 
  • Vonstad, E.K., Sandstrak, G., Ljosland, M., Nilsen, J. H., Lervik, E., Holt, T., (2018) Virtuell trening av gangfunksjon på tredemølle etter hjerneslag: en prototype. REHAB 2018 . Faglig Forum; Trondheim. 2018-01-22 - 2018-01-24. 
  • Vonstad, E.K., Vereijken, B., Nilsen, J.H., Bach, K., (2018) P 119 - Machine learning as a tool to ensure movement quality in balance training exergames. Gait & Posture 2018 ;Volum 65. s. 434-435 NTNU 
  • Vonstad, E.K., Lervik, E., Holt, T., Ljosland, M., Sandstrak, G., Vereijken, B., Nilsen, J. H., (2017) An open database of synchronized, high precision 3D motion capture data for human gait analysis research and development. ESMAC 2017 . European Society for Movement Analysis in Adults and Childre; Trondheim. 2017-09-05 - 2017-09-09. 
  • Vonstad, E.K., Lervik, E., Holt, T., Ljosland, M., Sandstrak, G., Vereijken, B., Nilsen, J. H., (2017) An open database of synchronized, high precision 3D motion capture data for human gait analysis research and development. First published July 21, 2017 as Doi: 10.1016/j.gaitpost.2017.06.394
  • Nes, A., Hådem, I., Nilsen, J. H., (2016). Estimering av ytelsesparametre for en skihopper uten bruk av merking ved punkt og linjeskjæring. Kart og Plan. vol. 109 årg., 76. bind (4).
  • Bakken, R.H and Eliassen L.M, (2015). Real-time three-dimensional skeletonisation using general-purpose computing on graphics processing units applied to computer vision-based human pose estimation International Journal of High Performance Computing Applications 1094342014566289, first published on January 26, 2015 as doi:10.1177/1094342014566289
  • Sharma, Puneet, 2014. Towards three-dimensional visual saliency. Doctoral thesis at NTNU, 2014:146. ISBN 978-82-326-0214-8.
  • Bakken R, H., 2013 Improving real-time human pose estimation from multi-view video. Doctoral thesis at NTNU, 2013:150. ISBN 978-82-471-4406-0.
  • McClimans, T.A., Maxworthy, T. and Nilsen, J.H., 2013. Convection on a shallow bank: benthic cyclones. Presented at Nordic Marine Science Conference, Oslo 28-30th October 2013
  • Bakken, R. H., 2012.  Using Synthetic Data for Planning, Development and Evaluation of Shape-from- Silhouette Based Human Motion Capture Methods. I: Advances in Visual Computing; 8th International Symposium, ISVC 2012, Rethymnon, Crete, Greece, July 16-18, 2012, Revised Selected Papers, Part I. Springer 2012 ISBN 9783642331787. s. 416-426 HIST
  • Bakken, R. H., Eliassen, L. M., 2012.  Real-time 3D Skeletonisation in Computer Vision-Based Human Pose Estimation Using GPGPU. I: 2012 3rd International Conference on Image Processing Theory, Tools, and Applications. IEEE conference proceedings 2012 ISBN 978-1-4673-2582-0. s. 61-67 HIST
  • Bakken, R. H., Hilton, A., 2012. Real-time Pose Estimation Using Constrained Dynamics. Lecture Notes in Computer Science = Lecture notes in artificial intelligence 2012; Volume 7378. s. 37-46 HIST
  • Bakken, R. H., Hilton, A., 2012. Real-Time Pose Estimation Using Tree Structures Built from Skeletonised Volume Sequences. I: Proceedings of the International Conference on Computer Vision Theory and Applications - Volume 2. SciTePress 2012 ISBN 978-989-8565-04-4. s. 181-190 HIST
  • Nes, A., Hådem, I., Nilsen, J. H., 2012. Capturing the motion of ski jumpers using multiple stationary video cameras. Kart og Plan 2012; Volume 72, årg. 105.(1) pp. 56-80. HIST NTNU
  • Bakken, R. H., Gundersen, O. E., 2011.  View-Independent Human Gait Recognition Using CBR and HMM. Frontiers in Artificial Intelligence and Applications 2011; Volume 227. s. 143-152 HIST NTNU
  • Nes, A., Hådem, I. and Nilsen, J.H., 2011. Capturing the motion of ski jumpers using multiple stationary video cameras. Akseptert for publisering i tidsskriftet Kart og Plan.
  • McClimans, T.A., Maxworthy, T. and Nilsen J.H. 2011. A Large-scale Laboratory Experiment on Open Convection in a Rotating Fluid. 7. International Symposium on Stratified Flows: Rome 22.-26. Aug. 2011.
  • Sharma, P., Nilsen, J.H., Skramstad, T., and Cheikh, F. A. 2010. Evaluation of Geometric Depth Estimation Model for Virtual Environment. Accepted for publication at NIK-2010.
  • Kehoe, J., Palmer, R., Hansen, T.B., Hjertø, G., Holt, T., Nilsen, J.H., Sandstrak, G., Kunz, A., Weidmann, K-H., Dormans, J., Ris, t and Swieten, R.V. 2010. Teaching Multidisaplinary Software Engineering Practices using Serious Games for Real Clients. ICEP 2010. Ireland
  • Bakken, R. H., Eilertsen, B. G., Matus, G.U. and Nilsen, J.H. 2009. Semi-automatic Camera Calibration Using Coplanar Control Points. NIK 2009
  • Winter-Hjelm, C., Kleming, M. and Bakken, R. H., 2009. An interactive 3D CAPTCHA with semantic information. NAIS 2009.
  • Fauske, E., Eliassen, M. and Bakken, R.H., 2009. A Comparison of Learning Based Background Subtraction Techniques Implemented in CUDA. NAIS 2009.

Master thesis

  • Hernholm, M., A virtual reality pose estimation exercise game for post-stroke upper-limb motor function rehabilitation. 2023.
  • Evensen, C.,K., Grimstveit, A., Simulating Residential Fire Emergencies. 2024.
  • Amlie, H.,  Wølneberg, I., Isolated Sign Language recognition with convolutional neural network models for on-device mobile inference. 2024
  • Torkhildsen, T., Sunde, A.R., Omnidirectional Treadmills in VR (2023)
    Smaaberg, O.F., Human Pose Estimation for VR Exergaming (2023)
  • Steffens, L.. Cortical activity in young healthy adults during a fully immersive virtual reality treadmill exergame: a feasibility study (Paderborn University, 2022)
  • Sanne, J. F., Motivation for gait training and change in gait symmetry with a VR-gait training game for stroke patients. Master thesis at NTNU (2020)

Bachelor thesis

  • Wessel, S., Kosmo, J.,  Virtual Nature: Exploring Therapeutic VR Environments for Mental Well-being, 2024.
  • Stræte, S., Beranek, T., Accuracy of Markerless Motion Capture: A Comparative Study. 2024.
  • Lund J.,C., Tvedt, A.,M.,B., Vågen, M.,S., Eye Disease Simulation in VR. 2024.
  • Narvhus, B.,Ø, Unsupervised learning for eye movement classification. 2024.
  • Svinsås, E., Brechan, M.L., Paramsothy, T., Developing fully immersive Virtual Reality for people with Intellectual Disability (2023)
  • Kristiansen J.,M., Giverholt, T., Plattform-uavhengig grensesnitt for Fitness Machine Service (2023)
  • Schiller, L.S., Pac-Man in VR on the Omnideck. 2023
  • Larsen, O.F.P., Tresselt, W.G., Synchronizing EEG and Eye Tracking, and creating a hybrid SSVEP-based BCI speller in an immersive VR environment (2023)
  • Mazys, D., Nguyen, M.D, Tømmerbakk, J.M., VR-miljø for eksperimentdesign med hovedfokus på slagpasienter (2023)
  • Berger-Nilsen E., Holter Bråten, L.H., Sollid Eide, M.. Video Reconstruction From Neuromorphic Event Data. Bachelor thesis at NTNU for 3D Motion Technologies. (2022). 
  • Mogen S. F., Jensen S., Østby L. B., Anvendelse av maskinlæring for evaluering av innsamlet blikkdata fra VR-miljø. V2022. Bachelor thesis at NTNU for 3D Motion Technologies
  • Eggum R., McCulloch M. K.,. Utvikling av en kjøresimulator i VR for blikkanalyse. Bachelor thesis at NTNU for 3D Motion Technologies, 2021
  • Skavhaug, J.H. Tolkning av trafikkskilt med OpenCV, Bachelor thesis at NTNU for 3D Motion Technologies 2020
  • Moan, M., Nygård M., Ramber H. H, Eyetracking i VR, Bachelor thesis at NTNU for 3D Motion Technologies. 2020
  • Guerrero, J.,C., Mastii, J., C. and Penas, J., I., Digital Interpretation of Sign Language. Bachelor thesis at NTNU for 3D Motion Technologies. 2019
  • Velvin, C. Exergame for rehabilitering av balansen til slagpasienter. Bachelor thesis at NTNU. 2019
  • Påsche, A., S. Virtual Reality i tredemølletrening av slagpasienter. Bachelor thesis at NTNU for 3D Motion Technologies AS 2019
  • Veenman, T. J.,. Making exergaming fun.  How can we use gamification to motivate rehabilitation patients? Bachelor thesis, Amsterdam University/NTNU/3DMoTech. 2018
  • Klaassen, R.,. Developing a Virtual Reality exergame.  To analyze and enhance gait functionality among elderly on a treadmill. Bachelor thesis, Amsterdam University/NTNU/3DMoTech. 2018
  • Berghorst, L.N.,. Developing a virtual reality table tennis game. Bachelor thesis, Amsterdam University/NTNU/3DMoTech. 2018
  • Rusten, Benjamin, Rindhølen, Sjur H. og Sour, Eirik E. Pedestrian safety training in virtual reality. 2017
  • Hæreid, Sigurd, Gravseth, Christian og Løkås, Bård. Traffic simulator with VR and motion tracking onbehalf of 3D Motion Technologies. 2017
  • Nittemark, Julian. Comparing Microsoft Kinect to marker-based videocapturing system applied for Excergaming. 2017
  • Gravem, Ingvild, Johanessen, Eirik Mikael og Holthe-Berg, Rein. Virtual Activity, a VR game for use on treadmills inrehabilitation and preventive exercise. 2017
  • Mahle, Mathias, Table Trouble - MultiVR Table Tennis, 2017
  • Brustad, Andreas og Kleiva, Lars Erik, Serious game/Simulator with Oculus Rift, 2016
  • Sæther, Per Julian, Andal, Joakim og Kristiansen, Eirik, Virtuell sjonglering med Oculus Rift. 2015
  • Rørset, Øyvind. Virtuell fiskemerd. 2015
  • Stahl, Steffen G., Skår, Glenn og Dalseng, Terje, MoCap Remote - Android application for the remote control of 3D Motion Technologies system, 2014
  • Tveråmo, Lars A., Gulbrandsen, Walther K. og Dahl, Andreas, Point Detection Software & OpenCL  2014
  • Olsen, Christer, Overå, Karl Jørgen og Rasch, Aleksander Løvik, Varekatalogrammeverk i Unity3D (In Norwegian) 2014
  • Hernes, Hans O. F., Tøgersen, Johan S. and Steinveg, Ole L., Visualisering av menneskelig bevegelse med Blender, Motion Builder m.fl.: 2013
  • Ladehaug, Jacob and Guerro, Ralfh G., 3D Motion Capture Android - En Android-app for å fjernstyre Vizlabs 3D Motion Capture system.  2013
  • Jørgensen, Mats og Autmanzai, Gul, Distribuert system av Mini-PCer mot PointGrey videokameraer. Utviklet i Java og C++.   2013
  • Sjønøst P. A. V.,  3D-Visualisering av partikkelbevegelse i væskestrømmer, 2012
  • Eggen H. W.,  Programvare for Vizlab - En applikasjon for opptak, videovising og konfigurering av synkroniserte videokameraer. 2012
  • Lysne C. A. og Wold H. H., Naturtro visualisering av menneskelig bevegelse, 2011
  • Hauge G. og Stuan D., Blender-modul for planlegging av bevegelsesopptak og generering av syntetiske silhuettbilder, samt analyseverktøy for evaulering av markørløse bevegelsesfangstalgoritmer. 2011
  • Høisæther Ø., Midtsun M. og Mork E. A., Real Time Tracking(RTT) System – Et system som tar i bruk Iridium-modem, og satellitter, for å sende sporingsdata til en tjener som visualiserer dataene i Google Earth og en GeoSim 3D-simulator.  2011
  • Fauske E. og Eliassen L. M., Android SIM, 2010
  • Marcussen C., Korssjøen J. G., Engell T. B., Terrengsimulator for håndholdte android-enheter, 2010
  • Sørensen J.K. og Johansen Ø. H., 3D visualisering av menneskelig bevegelse ved hjelp av Java og Coin3D, 2009
  • Lorentzen E. A. og Nyegaard-Larsen J. G., TextureTool med SOSI-parser. Verktøy for teksturmapping og automatisk generering av 3D-modeller.  2009
  • Eilertsen B. G. og Matus G., Plattformløst kamerakalibreringsverktøy i C++ ved bruk av Open computer vision library (OpenCV) og QT, 2009
  • Skåle H. C., Akselsen A. og Fredriksen T., Visualisering av en avatar basert på koordinater fra et filmopptak, 2008
  • Haugen M., Aksnes E. O., Ribe E. M., GPS-interface til Geo2000, 2007
  • Johansen P., Larssen L. A. W. og Østensen H., Kompleks 3D-visualisering av skihopp med fokus på naturtro bevegelser og detaljrikhet, med bruk av Open Inventor i C++. 2004/2005
     

Other projects

  • Sady, A., Desmee, N., CameraManager 2024V. 
  • Olsson, E.,O, Foveal Multiplayer. 2023H.
  • Wilhelmsen, S., Vevang, J.A, Mohmoud, K.F, Learning environment in VR. 2023H.
  • Stræte, S., Bruk av event-kamera i golfanaslyse. 2023H.
  • Dujardin, R., Development of an image acquisition software in C++ with the Spinnaker API. 2018.
  • Natlandsmyr, T., Pipeline for Biomechanical Data Processing using OpenSim. 2023
  • Fourmier, H., Germain, A. and Leclerqu, G., Camera Manager - Development of a new software module for integration of Color Cameras. Internship report: June 2019, Trondheim. IUT Lille, 3D Motion Technologies. 2019
  • Keller, N., Technical report for the project Serious Games. Project report. 3D Motion Technologies. (Treadmill steering) 2018
  • Licour, S., 2018. Body and facial expression using motion capture Internship report: April 2018/ June 2018, Trondheim. IUT Lille, 3D Motion Technologies. 2018
  • Mathon, G., Internship Final Presentation. Internship report: April 2018/ June 2018, Trondheim. IUT Lille, 3D Motion Technologies. 2018
  • Lemaire, R., 2018. Internship report: 3 months in the Vizlab laboratory at NTNU, Trondheim. IUT Lille, 3D Motion Technologies
  • Collot, L.A., Meftou, R, 2017. Accuracy analysis of Kinect's sensors. Internship report: April 2017/ June 2017, NTNU IE IDI V 2017.
  • Leduc, A. 2017. Data treatment from a 3D model program. Internship report: November 2016/ January 2017, Trondheim. NTNU IE IDI V 2017.
  • Gosselin, T. 2016. OpenCV an Android. Internship report: 2016, NTNU IE IDI V 2017.
  • Gustavson, R. E., Nordhagen, Ch., Aabrekk, K. and Ardø, P.I. 2014. Traffic Simulation. Project report. HiST AITeL H 2014.
  • Rørset, Ø. 2014 Virtual Fish cage. Project report. HiST AITeL H 2014.
  • Haugen, K. and Marklund, O. A. 2014. Traffic Simulation. Project report. HiST AITeL H 2014.
  • Hagen, R. and Huseby, Ø. B. 2014. GoPro Camera controlling. (In Norwegian). Project report. HiST AITeL H2014.
  • Mikalsen, M. 2014. Simple animation library. Project report. HiST AITeL H2014.
  • Dubrulle, Th. And Durey, A. 2014. Qt Camera Manager. Project report. HiST AITeL V2014.
  • Coudeville, P., V2014. Modelize Leap Visualization. Student project report. AITeL HiST.
  • Flaten,Per Olav, Rennemo, Frode, Olsen, Jan Michael, Skurdal, Sigve Skagen og Reitan, Henrik, V2014. Virtuell sjonglering i 3D. Student project report. AITeL HiST
  • Gulbrandsen, Walther Kammen, Tveråmo, Lars Aksel og Dahl, Andreas, V2014. Mini-PC mot videokamera. Student project report. AITeL HiST.
  • Dalseng, Terje, Stahl, Steffen, Skår, Glenn og Nezirovic, Nives, V2014. Android App. Student project report. AITeL HiST.
  • Olsen, Christer, Overå, Karl J. og Rasch, Aleksander L., V2014. Bevegelses senorstyrt interaktiv spill/produkter. Student project report. AITeL HiST.
  • Almås, Petter T., Minde, Marius og Nakken, Ole K., V2013. 3d-visualisering av “fotballkamp”. Student project report. AITeL HiST.
  • Bergman, Kyra. V2013. Visualization of Human Motion. Student project report. AITeL HiST.
  • Demonde, A., Phillipe, A. and Wozny, V., V2013. Camera Manager.Student project report. AITeL HiST.
  • Fjogstad, Vegard, Hansen, Ingunn S., Lysnes, Stian og Reiten. Ingvil H. V2013. Android App for Vizlab. Student project report. AITeL HiST.
  • Landrø, T., Mannsverk, P., Ladehaug, Jakob, Sandvik, Krister og Wigtil, Simen B., V2013. Raspberry Pi mot Videokamera.    Student project report. AITeL HiST.
  • Lundberg, G. M., Romundset, R., Sandbakken, T, C. og Guerrero, R. G., V2013. 3d-visualisering av “fotballkamp”. Student project report. AITeL HiST.
  • Marrecau, Quentin, 2012. 3D Sound Effect with Ogre3d, OpenAL and Bullet Physics. Student project report. AITeL HiST.
  • Motuelle, R. and Vidal, V., 2012. Managing Point Grey cameras with FlyCapture and WxWidgets in C++. Student project report. AITeL HiST.
  • Fauske E., Eilassen, L.M. H2009.Sammenligning av Visual Hull metoder implementert på skjermkortet.)
  • Kleming, M., Winter-Hjelm, C. H2009. Lage en CAPTCHA som er mindre sårbar for automatiserte registreringer.
  • Lorentsen E., Nyegaard-Larsen J. G., Development of a simple tool to put texture on 3D-models and a SOSI-parser for geographical data. 2009.
  • Facon P., Integrating sound into 3D Projects., University of Lille, France 2009.
  • Eilertsen B. G, Jacobsen C. D., Kalibrering av web-kamera med sjakkmønster. 2009.
  • Hoås T., Valstad S. og Engh O. M., Synkronisering av Web-kamera. 2009
  • Fløttum R., Sørensen J. K og Johansen Ø. H., 3D-visualisering av menneskelig bevegelser via avatarer. 2009
  • Lorentsen E., Oppreising av bygninger i TrondheimSim. 2008
  • Lorenzen E., Addressesøk-modul til TrondheimSim.  2007
  • Barkhall H., 3D-visualisering av skihopp. 2007
  • Johansen C., Homb H., Blekken R., 3D-modellering av Granåsen skianlegg. 2004-2005