Trond Are Øritsland
About
Design for me is about making good experiences. A design should be simple, natural, and graceful. Designs should promote interactions that are respectful of people and in harmony with culture and nature. Design should contribute something of lasting value to people. The ecological investment of bringing a new product to market requires a balance that novelty and fun alone often struggle to make up. My test of value is that I should be able to form an emotional attachment to a product and keep it for a long time. A physical product should age gracefully, increasing in value as it is worn and repaired. My research interests span broadly from industrial design to interaction design and game design. I am interested in the application of embodied mind theory and ecological psychology applied to design of products and interfaces. I am also keeping an eye og game design theory and practice because it can teach us about creating joyfull and engaging products. In professional practice, I have design experience primarily with sportsequipment, kayaks, multihull sailboats, medical- and aviation-technology and process industry. In my spare time I photograph to get better at seeing and critically appraising our visual world.
This is a Manifesto of future design education I coauthored with Matthijs vanDijk and Johannes Sigurjonson in 2020
Courses
TPD 4144 Design 6 Industry project
TPD 4134 Graphic User Interface design
TPD 4168 Game design
TPD 4900 Masters Thesis in Design
On going PhD projects
Sensory Nourishment in Clothing Maureen Laverty
Previous PhD projects
Co-suprevisor: Involvement of persons with dementia in safe walking technology by Kristine Holbø
Do You See What I See - investigations into the underlying elements of visual Simplicity
Martha Rice Skogen Doktoravhandlinger ved NTNU 2017:
Handheld devices for use within integrated operations in the petroleum industry
Daniela Blauhut, Doktoravhandlinger ved NTNU 2016:112
Information-rich design : a concept for large-screen display graphics : design principles and graphic elements for real-world complex processes, Alf Ove Braseth,Doktoravhandlinger ved NTNU 2015:30
Ph.D- kandidat i Industriell design, Designmetodikk som verktøy for brukerorientert stedsutvikling og regional utvikling, Hilde Østerås Berntsen 2004 - 14
2 PhD´s within the Center for Integrated Operations in the Petoleum Industry ended instead in the founding of visavi.com by Gisle Andresen and Øystein Veland
Design activities in the Norwegian seafood industry : a theoretical approach to understanding cooperation and communication, Kjersti Øverbø Schulte Doktoravhandlinger ved NTNU 2009:102
Mind design : steps to an ecology of human-machine systems by Thomas Hoff, Doktoravhandlinger ved NTNU 2002
Competencies
Publications
2014
-
Bjertnæs, Lars Helland;
Øritsland, Trond Are;
Sigurjónsson, Jóhannes B..
(2014)
Physicality in Hybrid Products - The role of physicality when data, services and new social meanings merge.
The Design Society
Academic chapter/article/Conference paper
2013
-
Braseth, Alf Ove;
Øritsland, Trond Are.
(2013)
Visualizing complex processes on large screen displays: Design principles based on the Information Rich Design concept.
Displays (Guildford)
Academic article
2009
-
Øritsland, Trond Are;
Rønneberg Næss, Ingrid.
(2009)
Inclusive Mainstream Products.
Tapir Akademisk Forlag
Academic chapter/article/Conference paper
2008
-
Abidin, Shahriman Zainal;
Bjelland, Hans Vanhauwaert;
Øritsland, Trond Are.
(2008)
The embodied mind in relation to thinking about form development.
The Design Society
Academic chapter/article/Conference paper
-
Bjørkli, Cato Alexander;
Hoff, Thomas;
Jenssen, Gunnar Deinboll;
Øritsland, Trond Are;
Ulleberg, Pål.
(2008)
On Representations of In-Vehicle Information Systems - Effects of Graphical (GUI) versus Speech-Based User Interfaces.
Tapir Akademisk Forlag
Academic chapter/article/Conference paper
2002
-
Bjørkli, Cato Alexander;
Hoff, Thomas;
Øritsland, Trond Are.
(2002)
On Representations of In-Vehicle Information Systems - Effects of Handheld vs. Speech Based User Interfaces.
Transportation Research Part F: Traffic Psychology and Behaviour
Academic article
1999
-
Vavik, Tom;
Øritsland, Trond Are.
(1999)
Menneskelige Aspekter i Design - en innføring i ergonomi.
Institutt for Produktdesign
Textbook
1996
-
Øritsland, Trond Are.
(1996)
5.1: Metoder for å identifisere og klassifisere brukere 5.2: Metoder for å skaffe rådata fra brukere 5.3: Metoder for oppgavenalyse 5.4: Metoder fo betjeningsdesign 5.5: Metode for brukbarhetstesting.
Academic chapter/article/Conference paper
Journal publications
-
Braseth, Alf Ove;
Øritsland, Trond Are.
(2013)
Visualizing complex processes on large screen displays: Design principles based on the Information Rich Design concept.
Displays (Guildford)
Academic article
-
Bjørkli, Cato Alexander;
Hoff, Thomas;
Øritsland, Trond Are.
(2002)
On Representations of In-Vehicle Information Systems - Effects of Handheld vs. Speech Based User Interfaces.
Transportation Research Part F: Traffic Psychology and Behaviour
Academic article
Books
-
Vavik, Tom;
Øritsland, Trond Are.
(1999)
Menneskelige Aspekter i Design - en innføring i ergonomi.
Institutt for Produktdesign
Textbook
Part of book/report
-
Bjertnæs, Lars Helland;
Øritsland, Trond Are;
Sigurjónsson, Jóhannes B..
(2014)
Physicality in Hybrid Products - The role of physicality when data, services and new social meanings merge.
The Design Society
Academic chapter/article/Conference paper
-
Øritsland, Trond Are;
Rønneberg Næss, Ingrid.
(2009)
Inclusive Mainstream Products.
Tapir Akademisk Forlag
Academic chapter/article/Conference paper
-
Abidin, Shahriman Zainal;
Bjelland, Hans Vanhauwaert;
Øritsland, Trond Are.
(2008)
The embodied mind in relation to thinking about form development.
The Design Society
Academic chapter/article/Conference paper
-
Bjørkli, Cato Alexander;
Hoff, Thomas;
Jenssen, Gunnar Deinboll;
Øritsland, Trond Are;
Ulleberg, Pål.
(2008)
On Representations of In-Vehicle Information Systems - Effects of Graphical (GUI) versus Speech-Based User Interfaces.
Tapir Akademisk Forlag
Academic chapter/article/Conference paper
-
Øritsland, Trond Are.
(1996)
5.1: Metoder for å identifisere og klassifisere brukere 5.2: Metoder for å skaffe rådata fra brukere 5.3: Metoder for oppgavenalyse 5.4: Metoder fo betjeningsdesign 5.5: Metode for brukbarhetstesting.
Academic chapter/article/Conference paper
Teaching
Courses
Knowledge Transfer
2013
-
Academic lectureBraseth, Alf Ove; Øritsland, Trond Are. (2013) Seeing the Big Picture: Principles for dynamic process data visualization on Large Screen Displays. International Institute of Informatics and Systemics International conference on complexity, cybernetics and informing science and engineering , Porto 2013-06-30 - 2013-07-06
2010
-
Academic lectureHusjord, Dagfinn; Pedersen, Egil; Øritsland, Trond Are. (2010) Integration of Decision-Support System in STS Lightering Operations. Techno-Ocean Network(TON) Techno-Ocean-2010 , Kobe 2010-10-12 - 2010-10-14
2006
-
Academic lectureLiem, André; Øritsland, Trond Are. (2006) A Collaborative Systems Design Project with the Norwegian Postal Service. UNIVERSITY OF APPLIED SCIENCES, SALZBURG ENGINEERING AND PRODUCT DESIGN EDUCATION CONFERENCE , Salzburg 2006-09-07 - 2006-09-08
2005
-
Academic lectureLiem, André; Øritsland, Trond Are; Nørstebø, Carl Andre. (2005) Introducting Form and User Sensitivity to Mechanical Engineering Students through Industrial Design Projects. Design Engineering Special Interest Group (DESIG) 3rd Engineering & Product Design Education International Conference , Edinburgh 2005-09-15 - 2005-09-16